This semester I am enrolled in the EVL’s game class.
I am a part of a team of 5 creators ( developers and an artist <– that’s me! ), split between UIC and LSU. The concept that we all agreed upon is that of a microbe infecting its host. In reality the game would include multiple levels, but for the sake of the class we will have one level.
The level we are creating is ideally the ‘second to last level’. Here the player attempts to replicate and mutate and grow a colony with select-able attributes which prosper in ‘genetics’ and size. The grid below represents the level. The blood brain barrier is at the top of the map and the green object represent lymph nodes. The lymph nodes are where enemies spawn from. In order to take over the layer the bacteria must take over and destroy the nodes while also collecting nutrients and out competing the immunity.
The diagram above displays how the player may interact with the game and some of the mechanisms it would use to take over the environment.
Below you can see some of the development in process:
I am enjoying creating concept art for the game and trying to think of how to enhance the project. However, I was chosen as the team leader, and I find it difficult to come up with and modify how the game progresses in such a short time span. 8 weeks is not much time to develop a game! But I am definitely please with what we have created thus far.
The website for the game is still under development but can be found here game.encephalostudios.com